Another is if you have subjects (either by war, by voluntary requests for protection, or through primitives enlightening) and you want to assimilate them, which corporations can't do (no clear reason why not - real-world corps swallow up their subsidiaries all the time and sometimes don't even bother continuing to use the brand name - but that's Paradox for you). One reason you might do this is if you want to use Liberation Wars, without just creating a bunch of competing corps that you can't put branches on. If you really want to burn influence, you can even swap twice (most likely out and then back in). ![]() Branch office buildings weren't as useful, either, and there was no Trade Federation. In the days before bureaucrats, that increased penalty from sprawling over cap was actually a very meaningful downside that was hard to avoid. In fact, pre-Federations, swapping out of corporate to something else was pretty much the standard way for a corp empire to progress. You can start a Trade Federation as a corp and then swap out of corp without losing the Trade Fed, too (or just take the Merchant Guilds civic to keep the option open). What happens to their branch offices is my main question. However, most of their civics are weak - if I'm not Spiritualist (ha) it can be hard to find a third corp civic worth taking - and if there are too many other corps, gestalts, and genocidals around then branch offices can be things better applied to your own planets, rather than trying to make your own. So I’m imagining what would happen if a megacorp reforms into a normal empire. Corps have a very strong early game (extra starting pops, extra starting income, extra admin cap that means your would-be Bureaucrats can go do something useful with their lives for longer before it hurts). Honestly, though, I think there are more reasons to reform out of corp than into it. You'll have to re-pick your civics but it all happens in the same 250 influence expenditure. Megacorps do get a (kind of) tributary called a subsidiary, but subsidiaries don't provide minerals, and the minerals you get from branch offices are basically nothing compared to the minerals you get from tributaries. This is 4.3 worse than the company average rating of all MegaCorp Logistics employees. Click to expand.Sure, if you're not locked out of it by your ethics (Fanatical Authoritarians and Fanatical Egalitarians are both unable to use Corporate, which has the same requirements as Oligarchy). MegaCorp Logistics employees working in Wilmington rate their compensation and benefits with 4.5 out of 5 stars based on anonymously submitted employee reviews on Glassdoor.
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